View Full Version : Cups, posters, etc

SGT Rock
2005-01-30, 18:29
Here is a link I just found to one ofmy favorite stickers, except that one of the words has been changed. See if you can figure out which one?


Lone Wolf
2005-01-30, 19:56
Hell replaced f**k

SGT Rock
2005-01-30, 20:12
I wanna get that on my water bottle :D

2005-01-30, 21:32
Sort of on the subject. This is more directed at you ROCK but anyone can chime in.
I do window decals for a couple of other sites and was wondering if there was a logo that anyone would want to come up with for this site.

I'm not really pushing my whares because I dont even really sell them for a profit. More of a public service, I know guys in the military dont have the money to spend on frivolous things.

Any ideas?

SGT Rock
2005-01-30, 21:48

I would love it in the same font as my "signature"

And really, I would love to see one like in the pic, except with "How about a nice hot cup of shut the f__k up!" except leave the word intact. I would probaby order a bunch. Could the sticker be waterproof? I also wonder how much heat it could withstand. Imagine an Ion stove with a "NO SNIVELING!" sticker labeling it!!!

2005-01-31, 00:42
Count me in for a half dozen of the "Shut the phluck" up mugs!
Sometimes less is more. Later.

2005-01-31, 02:21
How about a sticker that says "Sgt Rock says, "No Sniveling"!"

I can do them in red, white, green, and black. Any size you want.

SGT Rock
2005-01-31, 02:41
What are they made from? Are the weather resistant?

I think green with black lettering that just says NO SNIVELING! would be cool. Probably something like a 3x5 so they can go on a lot of things.

SGT Rock
2005-01-31, 02:44
Make you one of these:

Murphy's Laws of Armor

1. Just after you report "Redcon 1" for your qualification run, you will realize that you desperately need to take a leak.
2. The fuel truck will run out of fuel just before he gets to your tank.
2a. You will run out of fuel before he returns.
3. Tanks don't float.
4. If a supply sergeant is given a choice between death and going to the field with his unit, he will ask for a few minutes to "Think it over."
5. Attempting to help recover a mired tank will only result in your tank becoming mired also.
6. The primary purpose of an operations order is to ensure that all blame falls on the line units.
6a. For this reason, the staff will not publish an operations order until after the exercise is completed.
7. Night vision devices will only fail at night.
7a. They will function perfectly once the sun rises.
8. The dirtier and more tired you are, the less appreciative you become of "constructive criticism" from somebody in a pristine uniform.
9. The heater on your tank will fail in October. The part to repair it will arrive in April.
10. No matter how minor the ailment, a visit to the medics will result in an I.V.
10a. Arguing with the medics about this will result in your being evacuated in a neck brace and back board (in addition to the I.V.).
11. When loading the main gun, remember: "pointy end first."
12. The only times you will throw a track are: a. At night, b. in the rain, c. during the movement back to garrison, or d. one hour after you installed the new ones.
13. Your vehicle will go NMC right after the contact team leaves the AO.
14. All infantry fighting vehicles don't look alike.
15. Shaking trees to your front mean that you are being hunted by helicopters.
16. When you are told your engineer support was needed elsewhere, the bridge will be out.
17. The exercise will finish and you'll get back to garrison just after the wash rack closes.
18. If all else fails, shoot at the muzzle flashes - the larger ones are the dangerous ones, the smaller ones are infantry.
18a. The infantry muzzle flashes you ignore are covering an anti-tank team setting up.
19. "Rebel yells" are not proper FM radio procedure after a successful Table VIII shoot.
20. XO math: 3 pacs on the ground + no fueler + 2 deadlines = 100% FMC.
21. Close air support is safest from far away.
22. Proving that three feet of frontal armor protection will defend against any threat is probably best demonstrated on someone else's track.
23. Hearing an "Aw, shit" soon after an "on-the-waaay!" means you're probably not getting that promotion.
24. Tanks are very easy to see unless you're dismounted and they're backing up.
25. The one time you skip the firing circuit test is when you have the misfire.
26. "GUNNER, SABOT, SNIPER" is not an appropriate use of ammunition.
27. It is cruel to tell NBC types "Damn, that Fox looks like a BMP!" - particularly when live rounds are being issued.
28. Blackout drive + autobahn + 0345 = polizei.
29. Unsecured turrets will only swing freely mid-way through a rail tunnel.
30. When doing a gunnery, the tank is always operational until you get to the ready line.
31. If you are promised "downtime," what they really mean is: You will be breaking track.
32. First sergeant math: Buy Gatorade for $1.49 each and sell for $1.00 each - with the profits going to the unit fund.

2005-01-31, 03:00
Been there and done most of them over the last 19 years.

The sticers I make are just like those white ones you see on the back of everyones cars. Like those cool calvin ones.

SGT Rock
2005-01-31, 09:17
Being a Scout myself, I had to replace some of the Tank stuff with Bradley stuff but I only spent about 7 total years of my 19 in armored vehicles.

2005-08-01, 15:49
15. Shaking trees to your front means that you are being hunted by helicopters.

For us it meant that some poor pilot was about to encounter a rigged Chaparral track with tone-locked missles up! We always defeated the safeties so we could aim down to ground level and catch the helos trying to pop up on us. They learned quickly not to try:fight:

2005-08-02, 10:15
12. The only times you will throw a track are: a. At night, b. in the rain, c. during the movement back to garrison, or d. one hour after you installed the new ones.

have to add these corollaries: e. on the side of a hill, f. to the inside.

also, deadline parts always arrive after duty hours, and usually on friday.